Silent Hunter 2/3 mods |
|

(for SH3v1.2) Small tweaks to map drawing tools. I highly recommend use with Jase's "360 Degree Bearing Plotter for Navigation Map".
v1.3:
- Corrected a stupid error in the compass.
- Added original files
for uninstallation (SH3 v1.2 mouse.cfg and cursors)
v1.2:
- SH3 v1.2 patch compatible
- Changes to cursors:
new
official protractor > normal protractor cursor (top:0, bottom:180)
ruler > reversed simple protractor cursor (top:180, bottom:0)
waypoint plotting tool > reversed compass cursor (top:south,
bottom:north)
- Made markings slightly more clear.
- Since the protractor
tool was added officially, I made "only with crosshairs" versions for all
cursors. These are in folder named "Option-CrosshairOnly".
v1.1:
- 3 types of protractors (ruler cursors). Now you can select which
to use from:
Reversed(top:180, bottom:0, default) / Normal(top:0,
bottom:180) / Old version(v1.0).
- Remade the compass for waypoint tool
-
Small errors in mouse.cfg were corrected
- Readme
v1.0:
- Added the protractor mouse cursor to the ruler.
- Added
directional markings to the waypoint tool.
- Added cross hairs to other map
tools (pencil, compass, eraser). You can pinpoint the exact location/object
now.
Credits:
(in v1.0) I've used Chris L Peterson's compass
image onto the cursor of waypoint tool with his permission. Thank
you!
Cloudbait Observatory (http://www.cloudbait.com)
Download:
Nav Map Tools
v1.3 (04/08/05)
SH3 v1.2 unedited mouse.cfg and cursors (included in
above zip)
SH3
v1.1 unedited mouse.cfg and cursors
Nav Map Tools
v1.1 (04/05/05)
For SH2 v1.1:
Hires
Ocean
Revised Interfaces
for Subsim's HiRes Pack
Modified Cavitaions and Torptrail
Rain
Test Environment:
Silent Hunter II v1.1
(English/Japanese), Graphics Detail Setteings: all true.
Athlon 1.7GHZ,
Geforce FX5900XT, 1GB RAM, 1024x768x32bit, WinXP, DirectX 9.0c, ForceWare
v56.72, v53.04
Pacific Aces v1.1
Subsim's HiRes Pack + all fixes
Projekt
Messerwetzer v1.02, v0.15
Fletcher's SH2 Realism Mod v2.3
DES5V3 by CB,
and Historical Depth Charges Letal Radius Mod by Redwine (addon for
DES5V3)
HiLOD Models, Seafloor Mod, Uboats with wake by
Sergbuto
Sky Mod v1.2 w/ rain, Another sun by Seeadler
Torpedo wake
& Oil Slick v3.0 + Secondary Explosion Effects by Vickers
New Torpedo Hit
FX by Redwine (addon for Vickers's Mod)
macstu23's replacement
moon
Mission Mods: Aces Kampaign by Hitman, Subsim's Second Kampagne,
Kriegstanz by John Hopkin
Big thanks to:
Ultimation, UBI/SSI, MQ, Subsim.com,
and talented Mod authors
|
|
|
|
|
|
|
|
|
Notes:
This Mod overwrites following
files:
underwater.mdf, water.mdf, waketrail.mdf
(sh2/sim/art/textures/)
Download:
HiRes Ocean v1.0 Full
Separate
Download: Ocean Wake Underwater
Credits:
I learned a lot from Sergbuto's and
Seeadler's ocean mods. Thank you.
![]() |
![]() ![]() |
This is an unofficial addon for Subsim's SH2 Hires Pack. All of the changes listed below are only for 1024x768.
Notes:
Download:
Revised Interface
v1.0
Installation:
(*) This Mod is compatible with all versions of PM. PM Official
Site
(**) You can use both Fletcher's mod and this mod at one
installation of SH2, since his mod only
changes 800x600 and 640x480 interface. But I have not playtested
enough. Fletcher's Site
Other Mods:
I think 90% of the other mods are
compatible with this (e.g. DES5v3, graphical mods...). If you want to
use another station mod, simply overwrite this mod with it.
This Mod overwrites following files:
Optional Periscopes:
This mod installs SH3-themed
periscope station with x1.5/x6.0 scope (magnification settings of
stock periscope are x1.0/x4.0). If you dislike this, there are two
optional DSF files.
A. SH3_x1x4 (SH3-themed Periscope station with stock magnification
settings)
B. FixedStock (Stock periscope with only fix for LMH
textures)
Credits:
Special thanks to authors of HiRes Pack
and Subsim.com.
I got many hints for editing DSF files from
Fletcher's great realism Mod. Thanks alot.
----------------------------------------------------------
Original HiRes
Pack Credits:
"Covet": Lead Programer & Quality Control.
Alan
"Xis" Phillpot: Coding & Graphics (xis@ozemail.com.au)
Jake
"Samurai" Faust: Graphics & Project Manager (samurai@my.catv.ne.jp)
Special
thanks to David Twist of Ultimation for technical guidance, to Neal Stevens for
creation of the SubClub and Doc "Bleichrodt" Snyder for visual
support.
----------------------------------------------------------
|
|
|
|
|
|
Download:
Cavitations and Torptrail
v1.0
Installation:
| Use with... | |
| Pyro_stock.psf | Stock SH2 |
| Pyro_vickers.psf | Stock SH2 + Vickers's Mods |
| Pyro_torpfx.psf | Stock SH2 + Vickers's Mods + New Torpedo Hit FX by Redwine |
"Vickers's mods" means Torpedo wake & Oil Slick v3.0 + Secondary Explosion Effects Addon. You can get these mods from Subsim Review or other fansites.
* Pacific Aces compatible
Credits:
This tiny mod is based on great FX mods
made by Vickers. Thank you so much.

Download:
Rain v1.0
This Mod overwrites following files:
If you wanna edit weather.ini by
yourself:
----------------------------------------------------------
Rain
Effect - by UA.
Simply go to SIM\SCENARIOS, open WEATHER.ini and look at
[FRONT8] to [FRONT10]. There is a point called PRECIPITATION, which is actually
removed by a ;. Remove the ; and you will see rain if you choose STORM in the
mission-generator (for
example).
----------------------------------------------------------