Silent Hunter 2/3 mods


Last Updated: 04/08/05
Author/Webmaster: jiim

Nav Map Tools v1.3

(for SH3v1.2) Small tweaks to map drawing tools. I highly recommend use with Jase's "360 Degree Bearing Plotter for Navigation Map".

v1.3:
- Corrected a stupid error in the compass.
- Added original files for uninstallation (SH3 v1.2 mouse.cfg and cursors)

v1.2:
- SH3 v1.2 patch compatible
- Changes to cursors:
  new official protractor > normal protractor cursor (top:0, bottom:180)
  ruler > reversed simple protractor cursor (top:180, bottom:0)
  waypoint plotting tool > reversed compass cursor (top:south, bottom:north)
- Made markings slightly more clear.
- Since the protractor tool was added officially, I made "only with crosshairs" versions for all cursors. These are in folder named "Option-CrosshairOnly".

v1.1:
- 3 types of protractors (ruler cursors). Now you can select which to use from:
  Reversed(top:180, bottom:0, default) / Normal(top:0, bottom:180) / Old version(v1.0).
- Remade the compass for waypoint tool
- Small errors in mouse.cfg were corrected
- Readme

v1.0:
- Added the protractor mouse cursor to the ruler.
- Added directional markings to the waypoint tool.
- Added cross hairs to other map tools (pencil, compass, eraser). You can pinpoint the exact location/object now.

Credits:
(in v1.0) I've used Chris L Peterson's compass image onto the cursor of waypoint tool with his permission. Thank you!
Cloudbait Observatory (http://www.cloudbait.com)

Download:
Nav Map Tools v1.3 (04/08/05)
SH3 v1.2 unedited mouse.cfg and cursors (included in above zip)
SH3 v1.1 unedited mouse.cfg and cursors
Nav Map Tools v1.1 (04/05/05)


For SH2 v1.1:
Hires Ocean
Revised Interfaces for Subsim's HiRes Pack
Modified Cavitaions and Torptrail
Rain

Test Environment:
Silent Hunter II v1.1 (English/Japanese), Graphics Detail Setteings: all true.
Athlon 1.7GHZ, Geforce FX5900XT, 1GB RAM, 1024x768x32bit, WinXP, DirectX 9.0c, ForceWare v56.72, v53.04

Pacific Aces v1.1
Subsim's HiRes Pack + all fixes
Projekt Messerwetzer v1.02, v0.15
Fletcher's SH2 Realism Mod v2.3
DES5V3 by CB, and Historical Depth Charges Letal Radius Mod  by Redwine (addon for DES5V3)
HiLOD Models, Seafloor Mod, Uboats with wake by Sergbuto
Sky Mod v1.2 w/ rain, Another sun by Seeadler
Torpedo wake & Oil Slick v3.0 + Secondary Explosion Effects by Vickers
New Torpedo Hit FX by Redwine (addon for Vickers's Mod)
macstu23's replacement moon
Mission Mods: Aces Kampaign by Hitman, Subsim's Second Kampagne, Kriegstanz by John Hopkin

Big thanks to:
Ultimation, UBI/SSI, MQ, Subsim.com, and talented Mod authors

HiRes Ocean


Day Ocean


Horizon Haze


Below the Surface (Dusk)


Night Reflection


White Wake


Dawn

Notes:

This Mod overwrites following files:
underwater.mdf, water.mdf, waketrail.mdf (sh2/sim/art/textures/)

Download:
HiRes Ocean v1.0 Full
Separate Download: Ocean Wake Underwater

Credits:
I learned a lot from Sergbuto's and Seeadler's ocean mods. Thank you.

Revised Interface (1024x768)


This is an unofficial addon for Subsim's SH2 Hires Pack. All of the changes listed below are only for 1024x768.

Notes:

Download:
Revised Interface v1.0

Installation:

  1. Install Silent Hunter II and v1.1 Patch
  2. Install Subsim's Hires Pack Combined Kit (HiRes Pack, Service Pack 1, Vehicle Viewer Fix)
  3. (Optional) Install Projekt Messerwetzer and HiRes Pack PM addon (*)
  4. (Optional) Install Fletcher's SH2 Realism Mod v2.3 (**)
  5. Install my mod
  6. Set graphic settings to 1024x768x32bit

(*) This Mod is compatible with all versions of PM.  PM Official Site
(**) You can use both Fletcher's mod and this mod at one installation of SH2, since his mod only changes 800x600 and 640x480 interface. But I have not playtested enough. Fletcher's Site

Other Mods: 
I think 90% of the other mods are compatible with this (e.g. DES5v3, graphical mods...). If you want to use another station mod, simply overwrite this mod with it.

This Mod overwrites following files:

Optional Periscopes:
This mod installs SH3-themed periscope station with x1.5/x6.0 scope (magnification settings of stock periscope are x1.0/x4.0). If you dislike this, there are two optional DSF files.

A. SH3_x1x4 (SH3-themed Periscope station with stock magnification settings)
B. FixedStock (Stock periscope with only fix for LMH textures)

Credits:
Special thanks to authors of HiRes Pack and Subsim.com.
I got many hints for editing DSF files from Fletcher's great realism Mod. Thanks alot.

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Original HiRes Pack Credits:
"Covet": Lead Programer & Quality Control.
Alan "Xis" Phillpot: Coding & Graphics (xis@ozemail.com.au)
Jake "Samurai" Faust: Graphics & Project Manager (samurai@my.catv.ne.jp)
Special thanks to David Twist of Ultimation for technical guidance, to Neal Stevens for creation of the SubClub and Doc "Bleichrodt" Snyder for visual support.
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Modified Cavitations and Torptrail


Torpedo Cavitations (Underwater)


Torpedo Wake (Surface)


These are removed


Uboat Cavitations

Download:
Cavitations and Torptrail v1.0

Installation:

  1. (Optional) Install Vickers's Mods
  2. (Optional) Install New Torpedo Hit FX by Redwine
  3. Install this Mod
  4. Go to sh2/sim/pyro, then rename or delete Pyro.psf
  5. Rename one of the 3 psf files to Pyro.psf

Use with...
Pyro_stock.psf Stock SH2
Pyro_vickers.psf Stock SH2 + Vickers's Mods
Pyro_torpfx.psf Stock SH2 + Vickers's Mods + New Torpedo Hit FX by Redwine

"Vickers's mods" means Torpedo wake & Oil Slick v3.0 + Secondary Explosion Effects Addon. You can get these mods from Subsim Review or other fansites.

* Pacific Aces compatible

Credits:
This tiny mod is based on great FX mods made by Vickers. Thank you so much.

Rain

Download:
Rain v1.0

This Mod overwrites following files:

If you wanna edit weather.ini by yourself:
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Rain Effect - by UA.
Simply go to SIM\SCENARIOS, open WEATHER.ini and look at [FRONT8] to [FRONT10]. There is a point called PRECIPITATION, which is actually removed by a ;. Remove the ; and you will see rain if you choose STORM in the mission-generator (for example).
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